Masahiro Sakurai is back with yet another installment in his game development video series, and this time he’s offering a feature in the ‘Programming and Tech’ category.

According to Sakurai, Super Smash Bros. is all about knockback, so the knockback systems are very detailed. This is something that’s been in place every since the first Smash Bros. title released back on the N64.

In today’s Programming & Tech video, Sakurai takes the opportunity to introduce some of the systems that make the knockback gameplay work.

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