To celebrate the release of Blasphemous 2, developers at The Game Kitchen, in collaboration with Team17, have produced 11 episodes full of behind-the-curtains footage about the development of this sequel. In this second episode, Enrique Cabeza (Creative Director) and Enrique Colinet (Lead Level Designer) guide us through the streets of Seville to show us some of the most iconic locations and elements that served as an inspiration for Blasphemous.

In this fourth episode, we look behind the curtain to discover how a game like Blasphemous II can be managed from the production standpoint.

Awakened in a strange new land, and displaced from his final resting place, The Penitent One is thrust back into the endless cycle of life, death, and resurrection, with no other option than to explore this perilous new world and uncover its long-forgotten secrets.

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