I thought we were using godot now?
For each game that does release, there are just as many (if not more) that don’t get the chance to see the light of day. Some of them even have considerable information about them floating around because they were planned to come out, but for one reason or another, it never worked out.
The good people over at TimeExtention have put together a rather impressive breakdown of the beginning, middle, and unfortunate end of Unity, which would have been a Gamecube exclusive back in 2003. As you may have expected, Unity was never released, leaving us with bits and pieces of what it would have been like.
Its a really interesting read, so make sure to check out the full breakdown here!