The dynamic duo is back in action
In 2004, after the adventure game Sam & Max: Freelance Police was canceled, several members of the development team left LucasArts to start Telltale Games. They went on to make three seasons of episodic games starring Steve Purcell’s dog and rabbity thing crime fighters between 2006 and 2010.
The final installment, Sam & Max: The Devil’s Playhouse, was one of the last traditional adventure games Telltale made before hitting it big with The Walking Dead.
Since 2020, Skunkape Games – a small indie team made up of some of Telltale’s founding members – has been remastering the episodic Sam & Max trilogy, and the epic conclusion is almost here! Sam & Max: The Devil’s Playhouse will release for Switch in Spring 2024.
Max has always been the more unhinged member of the Freelance Police, but recently his abilities have taken a supernatural turn. It all started when he stumbled upon a mysterious toy that allows him to glimpse the future…
Now Sam & Max have aroused a host of intergalactic villains hellbent on acquiring the magical Toys of Power. As the bad guys close in and Max’s psychic abilities grow beyond his control, the Freelance Police will come up against their most frightening adversary yet: the power of Max’s mind.
Considered by many to be the best of the series, The Devil’s Playhouse marked an ambitious new direction when it came out in 2010. As Telltale’s PlayStation 3 debut, it was the first Sam & Max game with native gamepad support. It was also the first Sam & Max season with a tightly serialized story and cliffhangers to keep players engaged between episodes – a format Telltale had recently perfected with Tales of Monkey Island.
Skunkape Games’ lovingly remastered version of Sam & Max: The Devil’s Playhouse features updated graphics, lighting, lip-sync, cinematography, and music to bring the game up to modern standards. The addition of point & click mouse controls, user interface refinements, and accessibility settings make the game more comfortable to play.