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Pikmin Bloom is the latest mobile game offering from Nintendo, and it also marks their latest collaboration with developer Niantic. The game launched just over 6 months ago, and it seems players are a little reluctant to spend real-life money in the game.

According to a report from Sensor Tower, Pikmin Bloom has reached $5.3 million globally since its launch. In terms of mobile revenue, especially compared to other Nintendo offerings, the game isn’t exactly lighting the mobile revenue charts on fire. That said, the game is already a third of the way to Dr. Mario World’s total revenue ($15 million), so that’s certainly worth mentioning.

Pikmin Bloom might also be lagging in terms of revenue pull do to the very passive way monetization is implemented. Fire Emblem Heroes and Mario Kart Tour take a very aggressive approach to monetization, but Pikmin Bloom’s store offerings are never in your face. I’d be willing to bet some players don’t even know paid options are there!

You can hear more about my personal experience with Pikmin Bloom and how it plays into my weight loss here.

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