Patch 1 has been released for Outer Wilds. You can see the patch notes for this update below.
Gameplay
- Various fixes for places where the player could get stuck in level geometry
- Nomai shuttles now collide with all planets
Art & Visuals
- Improved animation of a certain hologram
- Various fixes for assets appearing where they shouldn’t
- Various fixes for incorrect, misaligned or missing textures and materials
- Various fixes for LODs so they match better with their high resolution versions
- Fix for pursuers getting stuck in certain animations
- The visual effects for a certain sequence in the High Energy Lab are now correctly displayed
- Fix for a certain campfire not animating correctly
- In the museum, the anglerfish’s lure now glows correctly
- Various fixes for slide reels not always displaying
- Various lighting adjustments and fixes
- Fixes for various minor visual issues
Tech
- Fix for lag while using Signalscope in a certain situation
- Improved performance over long play sessions
- Some memory improvements
UI
- Ship Log markers no longer appear truncated
- Various minor UI bug fixes
[P-N]
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