The League of Legends franchise has been dabbling with spin-offs in recent months as they aim to expand the brand’s reach and also dive deeper into series lore. The next off-shoot of the franchise is Bandle Tale: A League of Legends Story, which is heading to Switch Feb. 21st, 2024.

In Bandle Tale: A League of Legends Story, fans can play as their own Yordle - one of the many fuzzy and quirky inhabitants of Bandle City. When Bandle City’s portal network malfunctions and their world is thrown into chaos, only you can restore the balance. Players can gather, craft and throw whimsical parties to fulfill quests with Teemo, Tristana, Veigar and many more beloved League of Legends champions to rescue Bandle City and reunite its inhabitants. With its laid-back experience, the game will appeal to a wide audience of League enthusiasts,“cozy game” players and more.

Wondering how such an interesting spin-off came to be? Nintendo Life had the chance to chat with Rowan Parker, Creative Director and a co-founder of Riot Forge, to find out.

I had already played Punch Club and then I played Graveyard Keeper a heap, so we reached out to the team and were like, “Hey, we love Graveyard Keeper, would you maybe consider working with us?” And the guys were nice enough to respond and then we started talking. But yeah, straight up, Graveyard Keeper and Punch Club, I love both those games. I love the style of humor that they have as well, and we just really wanted to work with them. Because they’ve already made one of the most successful lifestyle-type games, making and crafting RPGs, we get to lean on all of the lessons they learned making Graveyard Keeper. I think Nikita has like four games in his brain. It’s priceless.

[Rowan Parker, Creative Director and a co-founder of Riot Forge]

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