In today’s world, it’s not uncommon for games to follow the “games as a service” model, for better or for worse. While to some it may seem like a more recent trend, we got a taste of what was to come back in the 90’s with the Stellaview.

For the time, the stellaview was certainly a unique concept, as it allowed gamers to receive real-time updates to shake up games in interesting ways. One game in particular used this feature to tell a story featuring mysteries in a small town. BS-X: The Town Whose Name Was Stolen is similar in many regards to many recently released games, in which its story unfolded in real-time, with each update progressing the story.

Very recently the people over at Time Extension were able to translate an old article with the game’s creator, Yusuke Akamatsu. In it, he expressed interest in his game possibly receiving a live-action adaptation.

Q. To close with, please say a few words about your passion for this project.

Akamatsu: I’d love to see fans get so into the experience that they do cosplay or make doujinshi. I’d like them to be able to enjoy it with the same feeling they would as if they were watching a trendy TV drama. I’d certainly have no complaints if it got turned into a live-action show and became a much-discussed work like Twin Peaks.

Strangely enough, this is another way this game was quite ahead of it’s time, as video game adaptations to that scale were unheard of. It’s a shame the game was never completed, as Akamatsu was clearly very passionate about the project. Perhaps one day in our age of returning to the past, their vision can be completed, probably without the stellaview, however.

If you are interested in hearing more about the development of BS-X: The Town Whose Name Was Stolen, check out the full article here!

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