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SpiderHeck, a non-stop PvP brawler from developer Neverjam and publisher tinyBuild, slams the competition through new destructible maps and game improvements in the “Honeycomb Update,” available now on Switch.   Refined lobby creation means less time fiddlin’, and more time fightin’. Choose between online and offline modes with ease and hop right into spider-bashing.

Thanks to the fine-tuning of servers, improved stability and speed allows for arachnid pummeling to become even deadlier–and wackier.   The new update also brings several quality-of-life improvements for a smoother and more enjoyable experience: the devs have squashed pesky bugs, fixed localization issues, corrected player melee knockback, and more.   Let the chaos ensue by sending arachnid opponents flying through several new breakable maps and revamped classic ones, featuring surprising new twists to keep spiderlings on their (numerous) tippy toes.

Continue to ring in the winter festivities from the recent New Year celebration!

Four community maps join winter snow-filled clashes, including Panopticon, Reactor, Shackle, and Arme. Eight original maps also received glow-ups, so they’re better, faster, and stronger for even more neon-drenched madness.

[GamesPress]

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