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Gravity Circuit has been updated to Ver. 1.1.0. You can see the patch notes for this update below.

New features

Boss Rush: Guardian Corps HQ now features Combat Memory Bank, a computer which lets you refight any of the game’s bosses at your leisure. Good for practice, or for chasing record times!

Armor paints:Prim, a painter NPC that hangs around in the Guardian Corps HQ, now offers swappable armor paints, allowing further customization! These armor paints each bestow new abilities or effects, so give them all a try! Prim will explain to you how to unlock the paints to her shop.

Quality of life additions

Loadout swap: A dedicated button for quickly swapping loadouts on the fly. During gameplay any unset or empty loadouts are skipped when the button is pressed, so you can choose to use only two loadout slots, or all three.

Slide: A dedicated button has been added for sliding. Down and jump will still continue to work, but this button may be useful for those who need it.

Hookshot – vertical: A dedicated button that locks the hookshot’s aim only to upwards vertical directions. This may help with any platforming involving the hookshot, for those who might need it.

Effect Timer: An additional toggle setting has been added to the game’s system options menu. This toggle adds on-screen visuals for certain effect durations, removing ambiguity. This setting is enabled by default, but can be toggled off at any time.

[P-N]

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