EA SPORTS FC 24 “Title Update 11” is now available. You can see the patch notes for this update below.


‌Slightly adjusted the PlayStyles below:

  • Tiki Taka ǀ Lowered accuracy and pass quality of first-time passes.
  • Pinged Pass ǀ Decreased accuracy of Driven Passes.
  • Pinged Pass+ ǀ Increased accuracy of Driven Passes.
  • Jockey ǀ Reduced maximum possible Sprint Jockey speed.
  • Press Proven ǀ Reduced shield effectiveness with the ball.
  • Press Proven+ ǀ Increased shield effectiveness, and increased Strength Attribute effectiveness while shielding.
  • Long Ball Pass and Long Ball Pass+ ǀ Decreased accuracy of crosses.
  • Power Header ǀ Increased ball speed from lower powered headers.
  • Dead Ball ǀ Reduced set piece preview line length.

Significantly adjusted the PlayStyles below:

  • Power Header+ ǀ Reduced ball speed for medium to high powered headers.
  • Relentless and Relentless+ ǀ Reduced amount of half time and extra time stamina recovery.
  • Aerial+ ǀ Reduced the amount of added running jump height, this includes jogging jump height as well.
  • Power Shot and Power Shot+ ǀ Reduced ball speed from Power Shots. ‌ Made the following changes:

  • Replaced the previous unique ball roll standing animation for Trickster and Trickster+ PlayStyles with a new animation.
  • The previous unique ball roll animation can still be performed but with a different input. To learn more, check out our Pitch Notes article by scanning the QR code on the right.
  • Adjusted Legendary difficulty CPU AI behavior.
  • Legendary AI teams known for tik taka play are less likely to focus on that style of play when near the opponent’s penalty area.
  • CPU AI players are more likely to perform shot types based on their respective PlayStyles, when applicable.
  • Players with lower Composure Attributes are more likely to make mistakes when pressed.
  • Added 1 new clearance animation and 4 new shooting animations based on real-world volumetric data.

Ultimate Team

‌Made the following change:

  • The Legendary difficulty no longer uses Competitor Mode in Squad Battles and single player Ultimate Team Draft.

‌Addressed the following issues:

  • Stadium lights could have darkened during matches in some situations.
  • When viewing a Squad in Squad Battles, the Player Items did not always display correctly.
  • Evolving an Icon Player Item unintentionally removed the Icon Profile tab from the Player Bio screen.
  • Some Objectives displayed placeholder images.
  • In some cases, the Player Injury Pause Menu did not function as intended.
  • Some PlayStyles UI indicators did not always display in their intended locations.
  • When viewing a Squad in Squad Battles, the Player Items did not always display correctly.
  • Evolving an Icon Player Item removed the Icon Profile tab from their Player Bio screen.
  • A stability issue could have occurred when viewing the Player Bio on Loan Items.
  • Level 12 Seasonal rewards did not display correctly.
  • A stability issue could have sometimes occurred at the end of match Pause Menu.

General, Audio, and Visual

‌Made the following changes:

  • Updated some messages, button callouts, celebrations, balls, gloves, celebrations, boots, kits, badges, banners, flags, scarves, and tifos.
  • Added 86 star heads and updated 9, they will become visible in-game following a Server Release.

‌Addressed the following issues:

  • Addressed some stability issues that could have occurred.
  • Addressed instances of incorrect and placeholder text, as well as button conflicts.

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