Super Mario RPG is definitely one of the most beloved and celebrated RPGs in not just Nintendo’s history, but all of the genre in general. The game came about through a collab between Nintendo and Square Enix (Squaresoft at the time), and it brought Mario into a whole new universe and genre.

Countless talented people worked on Super Mario RPG, and that very much includes legendary composer Yoko Shimomura. In an interview with Daion, Shimomura recalls what it was like being asked to tackle the soundtrack for Mario’s next big outing. (translation via Nintendo Everything)

I was still an employee of Square for the original 1996 game, but even though I was afraid I could not arrange those famous melodies, from the start I had a strong desire to make a piece that lived up to the Super Mario name that everyone could enjoy listening to. There was also pressure back then but perhaps I remember the joy being stronger because I was younger. I get to work on the famous Super Mario series? I thought I was incredibly lucky.

[Yoko Shimomura, composer]

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3M ago

She is indeed a great composer, the soundtrack for Mario RPG is one of the better ones on SNES. I still need to play the remake, looking forward to hearing the updated versions and comparing them to the original tracks.

She even got to work with the Mario IP again with Mario + Rabbids: Sparks of Hope (co-composed by her, Grant Kirkhope and Gareth Coker).

Side note: her remix of Banjo-Kazooie’s Treasure Trove Cove in Smash Bros. Ultimate is one of my favorite re-arrangements of a game song ever!