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Have you ever experienced a seemingly random plane crash in GTA: San Andres? Well, now we have an explanation as to why those happen! Obbe Vermeij, a former developer for Rockstar who worked on the game’s planes may have the answer!

The tweet above is a great breakdown of just how the planes work. There were 3 big issues. First, when a plane is spawned, it checks for possible collisions, however, it can’t check for everything so a few smaller obstacles can slip through. Similarly, sometimes instead of an obstacle not being caught, it doesn’t load them in time. If neither of these causes a crash, sometimes the plane will just lose too much height.

The plane’s code seems much more complex than one might initially expect, leading the code to create “doomed flight paths”. Spooky!

[IGN]

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the8bitlego

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