Expeditions: A MudRunner Game has been updated to Ver. 1.4.0.0. You can check out the patch notes below.
Gameplay
- Bridges and avalanches bugs has been solved
- The bug that allowed the sale of previously sold tyres has been fixed
- During the tutorial, you only have access to the necessary and utilitarian buttons that are useful in the pop-up for some significant reasons, such as Menu, Minimap, and Brake. The tire Inflation System and the Interaction With Zone hints in the tutorial disappear after using the LBM button
- Objective models appear correctly on the deploy zones after they were opened as rewards
- The empty notifications after completing a quest stage have been removed
- The minigame’s camera angle in the side quests Tourism Season and Fossil Photos has been corrected
- Added a pop up that warns the player about resetting progress of side activities before leaving an expedition
- Changed controls for the Tire inflation system – to accept or exit from this window, use the ‘Esc’ button
- All outposts have been given a vehicle landing limit of 4 (previously it was 2)
- The bug making cars fall into the rock while using the Jack-Screw has been fixed
- Currency is awarded for selling non-quest items from inventory
- The fake zone in the expedition “A Day in the Life” now displays correctly
- It is now possible to complete the quest “Air Delivery”
- Controls in the Tutorial work properly after skipping the Echo sounder stage
- The Drone Camera’s signal changes depending on the currently used specialist
- Frame modules are saved after re-entering the game
- Fixed the Metal detector that indicated an non-existent upgrade zones
UI
- Opening the pause menu while using the Metal Detector does not disable the Back button
- In the Garage, the ‘new’ label now disappears after clicking on the customization menu when there is only one item in a category
- The Map automatically focuses on an active truck right after being opened
- A Time skip button has been added to the Map
- The icon is displayed for Eastern outpost on Elusive Fauna map
- The Summary window shows prices of all item for sale before leaving expeditions
- The icons of the base modules are now centered
Trucks
- Collisions of consumables have been disabled on the vanilla trucks
- Fixed missed hubs on the Step 310E (high suspension and ultimate)
- Reordered the skins for YAR 87, ANK 38, and Khan Marshall, placing special skins at the top of the list and adding new skin’s icons.
- The Scout 800 has been added as a free truck with a unique skin
- Free skins have been added for ANK, YAR and Khan Marshall
- Added vanilla skin for Tuz 108 which is unlocked for PROS registration
- Fixed the bug that allowed the sale of previously sold tyres
- Changed price of default wheels to 0 credits in order to prevent abuse in the in-game economy
- Stones no longer get stuck to the Loadstar 1700’s suspensions
Localizations
- The texts on the Radial menu no longer cuts off after changing game localization
- Fixed a Siesmic vibrator’s tutorial hint.
- Added descriptions for modules in the Modules window
- Added Czech localization on PROS screens in the Main Menu
- Fixed the descriptions of the “Altar” quest
Mod support
- The ‘Add Model’ window now fits onto the screen
- The link to the Expedition’s guides on the Editor’s panel has been updated
- The navigation buttons work correctly when there are no mods available in the Mod browser
Sounds
- Improved honk sounds for trucks Tuz 16, Tatra Force, Step 310E, Loadstar 1700, Don 71
- Improved sounds of sliders and clicks in the Photomode
- The sounds when the water and a truck interact have been adjusted
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