A new patch is in the works for Contra: Operation Galuga. We don’t know the release date of this patch, but we do have full details on what it’ll include. You can get the complete breakdown of this patch below.

This update fixes the following issues:

  • Forced quit error
  • Game freeze after stage clear
  • Music bug fix

Stage 1

  • Fixed cutscenes

Stage 2

  • Enemy animations
  • Hit detection in boss battles

Stage 4

  • Respawn position in certain areas
  • Progression halt under certain conditions

Stage 6

  • Unable to progress during the boss battle
  • Hit detection of the boss battle
  • Boss attack animation
  • Hit detection of flamethrower trap

Stage 7

  • Unable to progress with certain characters

Stage 8

  • Fixed cutscenes
  • Charge animation of mid-boss
  • Unable to progress on certain difficulty levels when ontested
  • Processing rematch after game over in boss battles
  • Acid ride levelling logic
  • Fixes for weapon process
  • Charge Spread
  • Homing beam
  • Counter (Overload)
  • Barrage (Overload)

Arcade mode

  • Weapon pod energy stocks between stages

Challenge Mode

  • Bugs when retrying the run

Other fixes

  • Improvement of overall stability
  • BGM stops on certain difficulty stages
  • Character hit detection while crouching
  • Unable to operate when using certain perks
  • Respawn causing player to fall into terrains
  • Positioning of enemies appearing from the ground
  • Process when restarting after game over
  • Other minor bug fixes

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