Masahiro Sakurai is back with yet another installment in his videogame development video series, and today’s release slots into the “User Interface” category.

Fully voiced games have grown more common these days, and that’s a fact Sakurai says he’s quite grateful for. However, Sakurai believes this does slow things down compared to games where you only read text.

In today’s video, Sakurai talks about giving players the freedom to move through conversations briskly. We all read at different speeds and take in text at varying levels, so why not give the player complete control over how quickly/slowly that text streams in?

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