The Last Spell almost featured arcade turn-based action

Quite a bit different from the final game

21 May 2024
by rawmeatcowboy 0

The Last Spell is a tactical RPG with roguelite elements in which you have to defend a city against hordes of deadly enemies. It’s a game where you really have to take your time and plot out your moves, which makes it all the more interesting to learn just how different the approach was earlier in development.

In an interview with Game Rant, producer Benjamin Coquelle opened up about the start of The Last Spell’s development. Turns out the team had a much different genre in mind when work began on this title.

At first, we wanted to make an arcade turn-based game. It had an arcade feeling, and you’d smash waves of enemies with quick turns and it’d be really fast to play. Now we see players are sometimes spending 20 minutes on a turn, so it was not really a good goal. But we had a combo system like arcade games, so the more enemies you kill, the higher your combo will get. You’d get extra resources if your combo is really high.

It was fun, but you played in completely different ways that we didn’t want. It was another game. Maybe we can revisit this system at some point. But yeah, at one point The Last Spell had a combo system like a beat ‘em up game.

[producer Benjamin Coquelle]

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