Xenoblade Chronicles 3's battle combos and rest points detailed
Take a break, will ya?
Today’s Xenoblade Chronicles 3 update is a rather minor one, but it does give us a quick bit of new gameplay.
Today’s clip goes over the importance of combos in battle. By performing specific arts alongside your allies, you can create combos. Couple this with enemy breaks/topples/stuns, and these arts combos can do some extremely devastating damage.
We also learn about the various ‘Rest Points’ in Xenoblade Chronicles 3. You’ll discover these spots as your travel around the game world, which will let you rest up on your journey. Best of all, once you discover one of these Rest Points, you’ll be able to fast travel to it anytime you’d like.
Hmm, wonder if that means there either is a mode for it, or that the game doesnt autogenerate hp between battles, huge change if so (not sure that would be for the better).
I think the rest points will function like the camps in Torna where you could use bonus exp and craft items.
This game lools more like 1 than 2, which is a great thing