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One Hand Clapping has received a new update, check out the full patch notes below. More information about the game can be found here.

  • Moved gondola load trigger in beat machine scene
  • Updates to forest recording rooms melodies and reset behavior and added reset tutorial text
  • Made Forest Memory C+R easier and made SI voice louder
  • Small tweaks to echolocation to make it a bit less frustrating
  • Fixed bug with City Recording Rooms reset and added reset prompt to first puzzle
  • Increased thickness of recorded resonant rock outline
  • Cut out last Desert Memory tunnel round and added more silence incarnate singing and moving
  • Adjusted Mountain Memory belly beat spacing
  • Fixed bug with desert memory audio
  • Moved audio transition for harmony grid 1
  • Added button to toggle educational mode
  • Fixed layering issue with Relative Pitch Platforms waterfall
  • Audio tweaks to Relative Pitch Platform crystal, Desert Recording Room platforms, mirror staircase audio layers, HH energy voice
  • Fixed Echolocation autocomplete bug
  • Fixed environment layouts to work better with various aspect ratios
  • Expanded Echolocation effective range
  • Fixed Sea eels autocomplete bug
  • Added an Intro Calibration Sequence
  • Added educational mode tutorial text
  • Fixed bug with Rhythm Village music when loading checkpoints

About znbashi

znbashi

Just someone who spent most of his childhood playing Smash Bros with my brother, which led me to explore more games. Favorite franchises include Xenoblade and Kirby.

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