One Hand Clapping has received a new update, check out the full patch notes below. More information about the game can be found here.
- Moved gondola load trigger in beat machine scene
- Updates to forest recording rooms melodies and reset behavior and added reset tutorial text
- Made Forest Memory C+R easier and made SI voice louder
- Small tweaks to echolocation to make it a bit less frustrating
- Fixed bug with City Recording Rooms reset and added reset prompt to first puzzle
- Increased thickness of recorded resonant rock outline
- Cut out last Desert Memory tunnel round and added more silence incarnate singing and moving
- Adjusted Mountain Memory belly beat spacing
- Fixed bug with desert memory audio
- Moved audio transition for harmony grid 1
- Added button to toggle educational mode
- Fixed layering issue with Relative Pitch Platforms waterfall
- Audio tweaks to Relative Pitch Platform crystal, Desert Recording Room platforms, mirror staircase audio layers, HH energy voice
- Fixed Echolocation autocomplete bug
- Fixed environment layouts to work better with various aspect ratios
- Expanded Echolocation effective range
- Fixed Sea eels autocomplete bug
- Added an Intro Calibration Sequence
- Added educational mode tutorial text
- Fixed bug with Rhythm Village music when loading checkpoints
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