Paradox Interactive and Iceflake Studios today announced New Alliances, the first expansion for their survival colony builder, Surviving the Aftermath. New Alliances gives players the power to form a post-apocalyptic federation by uniting the societies in the Wasteland providing others with safety and resources. The Switch release date for this expansion is yet to be revealed.

With Surviving the Aftermath: New Alliances, your actions now go beyond the confines of your settlement and can influence other societies in the Wasteland. New Alliances expands the World Map where beasts and bandits will react to your choices and can even take over strategic locations. Interacting with societies has become more impactful, allowing players to unite colonies under their banner. Uniting colonies requires players to maintain their reputation or risk creating more rivals to compete against. Specialists can go on covert missions and influence the world through sabotage, theft, espionage, and propaganda, but be mindful of the risks as failure will have devastating consequences.

There’s a lot more to learn about the New Alliances expansion, which you can find in the official PR blurb below.

Stronger together: Meet varied societies and help them with their requests to earn their loyalty and improve your colony with more than 12 new buildings. Positive interactions with other societies increase your reputation. But fail to meet their expectations and you’ll see them join your new rival, who will gain more control over the Wasteland.

New enemies in a Dynamic World Map: Bandits and beasts scour the Wasteland, compelling you to protect your settlement and those of your allies. Groups of bandits terrorize survivors and take over key locations. Make sure to defend and support other societies by trading and constructing new buildings whenever possible. An expanded user interface allows you to manage every single step to the unification of the Wasteland.

Covert missions: Shaping a new world isn’t easy. While collaboration is key, leaders can influence societies in more subtle ways. Sabotage, theft, espionage, and even propaganda will become tools in your arsenal, and specialists’ skills will affect how likely they are to succeed in a mission. Be mindful of the consequences though: failure will decrease your reputation and give more control to your rival and may cause the societies you targeted to retaliate.

[PR email]

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