Hindsight is a narrative exploration game spanning the entirety of a woman’s life, from birth to present day, as she tries to make sense of it all. With a description like that, you can already tell the game is going to be a deeply moving experience. Turns out it’s also a very personal one for the dev team.

In an interview with GamesRadar, designer Emma Kidwell reveals just how connected she is to the main character of Hindsight.

“This is something I haven’t been able to bring up much, but Mary is also half-Japanese like myself. This was a decision we made midway through the development process, so it was important that I took my life experiences and culture and all the love and baggage that comes with growing up to tell an emotional story. It was important for me to avoid tropes and stereotypes, and most of all, it was important to pick what parts of my life would serve as inspiration. I always like to say that I take a core truth from my life and then fictionalize the rest. I speak to something I know and understand, but then the rest is made up.”

[designer Emma Kidwell]

Hindsight doesn’t have an official release date yet, but it’s slated to hit Switch sometime in 2022.

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