Before Tekken was Tekken
Nintendo fans haven’t had too many touchstones with the Tekken franchise, but there were some notable moments. We got Tekken Advance on the GBA, Tekken 3D Prime Edition on the 3DS, and Tekken Tag Tournament 2: Wii U Edition, but perhaps most notable of all, Kazuya Mishima from Tekken joined the Smash Bros. Ultimate roster. While having a handful of Tekken games come to the Nintendo side of things was nice, Kazuya’s Smash Bros. arrival certainly shows the important of the franchise.
Tekken as a franchise has been around for 28 years now, and it’s certainly become a household name for gamers. In honor of the milestone, Bandai Namco has released a new feature that takes a look back at the origins of Tekken and how it came to be. This kind of video is extremely interesting for Nintendo fans, as many have very limited connection to the world of Tekken.
The video proves just as interesting for veteran Tekken fans as well, offering up a behind-the-scenes look at never-before-seen artwork. We also get some interesting details, such as Tekken being called Kamui before the name change, and how gameplay shifted from what was basically a Virtual Fighter clone into the Tekken style.
The video is just over 6 minutes, but it packs in a ton of intriguing information on the world of Tekken. A video well worth the time, we say!