We’ve got a bunch of news on patches for Into the Breach. First up, the Switch version has been updated to Version 1.2.75. You can see the patch notes for that version below.
- Critical bug fixed: There was a chance the final mission would soft-lock during the environment step.
- Critical bug fixed: MacOS launch bug fixed
- Fixed: Touch devices cannot unlock the Frozen Titans
- Crash fix for the Cataclysm drill weapon
- Crash fix for the statistics screen
- Cataclysm Squad achievements now correctly award coins
- Fixed: AE bosses would appear even if “New Enemies” was disabled
- Fire / Sand tile animations when being target have been restored
- Enemies will no longer target Walking Bombs after they have died
- Colorblind mode fixed for threat stripes
- The Satellite Tiles can no longer “crack”
- Mech Colors will correctly unlock
- Fixed bug that would reset some Pilot Skills when traveling to a new timeline
- Fixed achievement exploitation for Heat Sinkers
- Mafan can no longer attain Technician or Masochist skills
- Fixed: Heat sinkers in lava would continually trigger the fire SFX
- Maximum Firepower and On the Backburner Achievements fixed
- Disposal Unit will now ignore the Smoke Effect
- Dung Beetles will no longer arrive on the Mines Mission
- Mosquito Boss now correctly flies (sorry!)
- Friendly Cannon tooltip fixed
- Hydraulic Lifter Mod Tooltip corrected
- Other minor tooltip fixes
- Minor text fixes
- Minor rendering fixes
Along with that, the game’s next patch was also detailed. Version 1.2.76 is coming sometime in the near future and will include the following tweaks.
- Fixed: Control Mech targetable spaces would be inaccurate after an “Undo Move”
- Vek Eggs objective will no longer be added to Conveyor Belt missions
- Core Game Alpha Vek will correctly spawn now (sorry!)
- Completing the game on Unfair will correctly unlock the “Hard Victory” achievement
- Achievement Screen will now display the correctly unlocked squads on Mobile
- “On the Backburner” Achievement fixed
- Fixed: Cataclysm Squad victories will correctly count towards achievements
- Corpses correctly teleport now
- Reduced odds of some unfortunate enemy combinations (Plasmodia + Other “spawners”)
- Teleport Pads can not longer be “cracked”
- No Survivor achievement exploits fixed
- Miner Inconvenience will correctly catch more cases of mountain destruction
- Fixed: Burrowers would sometimes not burrow, and fire would not clear immediately upon burrowing
- Enrage Shot’s targeting UI improved + can no longer make rocks, etc. to attack
- Armored Train hitting Mechs will appropriately remove the corpse in all situations
- Vek Mites will count as removed if the Mech falls into a chasm
- Fixed cases where Conservative would not correctly give the player additional weapon uses
- Fixed some UI damage prediction inaccuracies
- Fixed another repeated SFX bug on lava
- Webbed un-moving objects (like Renfield Bombs) can no longer be moved with Control Shot
- Earth Mover will no longer destroy buildings on new maps
- Text problems fixed
- Tooltip inaccuracies fixed
- Minor rendering bugs fixed
[P-N]
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