Midnight Fight Express, which was previously announced for Switch, is set to launch on August 23rd, 2022. That means we’re less than a month out from launch, and the team behind the game is eager to share some fresh details. That brings us to the video released today, which presents yet another deep dive into the motion capture process for the game.

Midnight Fight Express had a four-day mocap shoot during which the team would pull off a planned 300 shots including combos, parries, finishers, environmental attacks, and enemy moves. When shoot day began, stuntman Eric Jacobus and developer Jacob Dzwinel realized there had been a miscommunication: each move had to be performed against an enemy to the north, south, east, and west. There weren’t 300 shots; there were 1,200 shots to be done over the course of 4 days. “No matter,” said Jacobus, who was performing with long-time stunt associate and friend Fernando Jay Huerto. “Jay and I have worked together for decades. We’ll just have to get every shot on the first take.”

Midnight Fight Express is a high-intensity 3D brawler that brings the player back to the heyday of 80s action cinema and gaming. The title is developed mostly by one man, Jacob Dzwinel, and is published by Humble Games.

[PR email]

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