Digital Foundry digs into Splatoon 3 for a technical breakdown, framerate/resolution detailed
Inky-smooth 60 fps
You’ve seen plenty of gameplay footage and reviews for Splatoon 3 earlier today, but I’m sure those interested in the tech side of things would like a little bit more. That’s where the Digital Foundry guys come in, as they’re always ready to dig into the specs and tech powering a game.
In their latest video, the team dives deep into the ink to see what makes Splatoon 3 tick. Of course, that includes some breakdowns of how the game runs when it comes to resolution and framerate. Here’s what Digital Foundry discovered while playing.
- docked play tops out at native 1080p using dynamic resolution scaling
- lowest resolution in docked mode is 820p
- portable mode tops out at 720p with DRS
- lowest resolution in portable mode is 540p or so
- resolution manages to reach its maximum pixel count more often than you’d expect
- FSR 1.0 is listed within the license section on the Switch menu
- FSR 1.0 is a spatial upscaler
- no anti-ailising
- stable 60 FPS gameplay in both docked and handheld
- 30 FPS in the hub area