Mario + Rabbids: Sparks of Hope's dev team is nearly 4 times bigger than that of Kingdom Battle
Sparking team growth
Mario + Rabbids: Kingdom Battle faced quite an uphill battle. Plenty of people instantly turned away from the game when they heard it was about Mario and the Rabbids teaming up. The idea of mixing the two franchises just didn’t sit right with a lot of people, but thankfully, opinion started to change once we saw more of the game. That turnaround continued right up to the game’s launch, and now over 10 million people have decided to give the game a go.
That success means the pressure’s on for the sequel, and creator Davide Soliani knows it. With greater expectations comes more work, and in turn, a bigger team. If Soliani was going to achieve his grandiose plans for Sparks of Hope, he’d need more people than ever supporting him.
In an interview with Games Industry, Davide Soliani talks about just how much bigger the team for Sparks of Hope is when compared to Kingdom Battle.
“The Sparks of Hope team is almost four times bigger than the one we had with Kingdom Battle. Which means there is a lot of restructuring you need to do, and a lot of management that you have to pull off. Also because we are now divided across many, many different studios, we need to communicate and share a lot more.
And when you increase a team three or four times, the on-boarding takes a lot of time. Just to get everyone on the same page, sharing the culture, sharing the love and the passion for what we are doing. But I think we have been all lucky, because I love working with all of them. And it’s really enriching because of all the different cultures.”